As I mentioned in my last post, I recently played in Call of Cthulhu and Stormbringer games (both based on BRP mechanics). Combat speed was interesting.
Call of Cthulhu Game Combat Speed
I played in a Call of Cthulhu game (7th edition) which had 4 combats with 6 players, an average of 20 minute combats over two rounds with an average of 1-4 opponents.
Stormbringer Game Combat Speed
The Stormbringer game had 8 combats, running anywhere from 5 to 20 minutes each, with combat rounds taking anywhere from 3 minutes (if fighting only one creature) to 10 minutes (if fighting 6 creatures). We had five player characters. Here are the details on the combats (note that the last combat round was usually shorter since we’d finish before all player’s acted):
- Combat 1
Enemies: 5, Rounds: 3, Total Time: 20 minutes.
- Combat 2
Enemies: 8, Rounds: 2, Total Time: 21 minutes.
- Combat 3
Enemies: 6, Rounds: 2, Total Time: 13 minutes.
- Combat 4
Enemies: 4, Rounds: 2, Total Time: 6 minutes.
- Combat 5
Enemies: 1, Rounds: 2, Total Time: 5 minutes.
- Combat 6
Enemies: 1, Rounds: 4, Total Time: 11 minutes.
- Combat 7
Enemies: 1, Rounds: 1, Total Time: 2 minutes.
- Combat 8
Enemies: 1, Rounds: 2, Total Time: 3 minutes.
The total game ran from 6pm to around 9:30pm with a 15 minute break. We had 81 Minutes of combat out of 195 minutes of game time.
- Percentage time in combat:
42% of time was spent in combat, 58% was in roleplaying.
- Average time to complete a combat encounter:
- Average length of combat rounds, including partial rounds:
- Average length of full combat rounds:
In my next article I’ll talk about conclusions about what speeds and slow RPG combat encounters.