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Top Games Played at NTRPGCon

Top Games Wanted at NTRPGCon

Yesterday I talked about Top Games Played at NTRPGCon. Now I’ll move on to some interesting survey results. I ran a poll on the NTRPGCon Facebook group which asked “What old-school game that is seldom / never run at NTRPGCon would you most like to play in next year?” I listed a few games, but allowed […]

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Top Games Played at NTRPGCon

For those who don’t know, North Texas RPG Con is an old-school RPG gaming convention which has grown in popularity each year (this year they had well over 300 attendees which maxed out their gaming space; next year they will have bigger facilities and more attendees I believe). What games are folks running at NTRPGCon? […]

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Cover art really brought out the Moorcock vibe!

Stormbringer & Cthulhu Roleplaying Awesomeness!

This last Friday I had the joy to play in Theron Bretz’s Stormbringer RPG game which he ran at NTRPGCon this year. I’m doing a series of posts analyzing combat speed (what speeds or slows down combat in RPGs) and this was a great game to play in and analyze. Before I get into combat […]

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Low Prep RPG Games: Part 7

A Bullet Campaign is a format where you take a villain, determine their diabolical goal, then list out a few bullet points of steps they’ll take in executing their plan. It works great for high level campaigns, but works for adventures as well. Here’s an example of an adventure written in about ten minutes, inspired […]

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Low Prep RPG Games: Part 6

One really easy to run format is a Triggered Mission. These games follow this format: Opening Mission — Initial scene where the PCs are assigned a mission. It could be to fight an evil villain in his lair, rescue someone, or pull off a heist. The key concept is there is a location that the […]

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Low Prep RPG Games: Part 5

Continuing my series on low-prep RPG games, this morning I’ll talk about the Fantastic Four technique. One great way to get player-generated ideas for adventures and campaigns is to ask the Fantastic Four questions. Hand out four cards to each of your players. Each card should have one to three sentences describing a person or objective. […]

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Low Prep RPG Games: Part 4

Continuing my series on low-prep RPG games, this evening I’ll talk about Villain Flashback and Custer’s Last Stand techniques. Villain Flashback Start the game with an unexplained battle. Perhaps the villains ambush the PCs. Maybe you set up the scene as the players attacking the villains in order to obtain the contents of a large chest, or […]

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Low Prep RPG Games: Part 3

Continuing my series on low-prep RPG games, this morning I’ll talk about the Inspirational Interlude and Player Punch List techniques. Inspirational Interlude Ask for a volunteer who is willing to narrate a bit of background story for a reward (be it experience points, a Fate Point, or D&D 5e Inspiration). Have the player roll a d4 […]

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Low Prep RPG Games: Part 2

Ad Lib Adventures Ad Lib adventures follow a fill-in-the-blank approach. Start the game without planning. Read the setup to the players. Ask questions and use the answers to collaboratively build the adventure. Usually it is best if you just ask one question at a time. Once there is a satisfying answer to that question, then […]

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